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Pigeon decoys


krwigan
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I amended my 6 shells by putting small dots of araldite on the inside at head down and head up balance points, then drilled a small dent in them to accept a dowel with a domed piece of wire rod pushed into the end as pivots. These are my new pegs that allow the shells to move more freely and wobble as if walking. It does mean that the wind can spin them gently so they aren't always facing into wind, but neither are the real ones that land and feed all the time.

 

There aren't that many woodies about on my favourite patch yet, I think the pheasant syndicate have changed quarry type and are keeping them at bay but my shell decoys certainly drew in enough to keep us in pigeon meat last year.

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Yea I got some flocked shells purely for the stacking reason, would need another bag for full bodied, these ones came with pegs that have a spring which enables the shell to move around. Look really good actually. However the odd bird that landed immediately took off again without me moving a muscle! Has anyone else had this problem?

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With Shells I get the pigeons only touching down for a second or two, or not touching down at all

before quickly flying off. With the five full bodied , that they seem to land every time and have a walk.

So I put shells out for the shotgun and Full bodied for Air rifle or RF, they just give me a few seconds

longer to take the shot.

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With Shells I get the pigeons only touching down for a second or two, or not touching down at all

before quickly flying off. With the five full bodied , that they seem to land every time and have a walk.

So I put shells out for the shotgun and Full bodied for Air rifle or RF, they just give me a few seconds

longer to take the shot.

I have to agree, they struggle to land with shells out so use them with the shotgun,,but for the air rifle its flocked full bodied ones,

 

atb Evo

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